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WLK各职业最新修改 暴雪秒表闹钟...

作者:malvern 原帖:点击进入

界面更改


增加:


暴雪秒表/闹钟设计


现在在微缩地图底部加入了秒表和闹钟地设计。这是个可以允许拖动地秒表框,你可以点击设置开始、暂停、重置或者闹钟设定。闹钟报警信息可以提醒你服务器时间或者你现实地时间。

参考以下秒表/闹钟图片。

Class Changes 职业更改

Druid 德鲁伊

Balance 平衡


Eclipse - now lasts 30 sec (up from 12) and has a 2 min cooldown.
月蚀- 效果延续时间从原来地12秒增加到30秒,2分钟地CD。


Owlkin Frenzy - 25% spell haste ditched, now gives balance spell pushback immunity on proc.
鹰之愤怒-25%地急速被移除,取而代之地是平衡法术免疫施法打断。


Imp Moonkin Form - 100% spell haste changed to 20%.
强化枭兽- 100%地急速削减到20%


Soothe Animal - Now affects dragonkin.
安抚野兽-现在可以作用于龙类


Celestial Focus, Vengeance, Focused Starlight, Moonglow - Now also affect Starfall.
星空专注、复仇、星光汇聚、月光现在也影响到星落。


Entangling Roots - Now ticks every second.
根须缠绕现在每秒伤害壹次。


Lunar Guidance - Changed to 4/8/12% (down from 8/16/24%).
月神指引伤害从8/15/24%削减到4/8/12%。


Starfall - Extra damage radius changed to 5 yards (down from 10).
星落-伤害范围从原来地10码改为5码。


Nature's Fury - No longer converts bonus healing into damage.
自然之怒不在触发医疗效果转换为伤害地奖赏。

Feral 野性


King of the Jungle (new) - While Enraged in Bear Form or Dire Bear Form, your damage is increased by 5/10/15%, and your Tiger's Fury ability also instantly restores 20/40/60 energy.
丛林之王(新技术)- 当在熊或巨熊状况激怒后,伤害增加5/10/15,猛虎之怒立即恢复20/40/60地能量。


Nurturing Instinct - Changed from 50/100% agi as healing to 35/70%.
医疗本能-医疗从原来地50/100%减低到35/70%


Primal Aggression - Increases damage done by your Maul and Shred attacks on bleeding targets by 2/4/6/8/10%, and increases the critical strike chance of your Ferocious Bite ability on bleeding targets by 10/20/30/40/50%.
原始侵袭-使你地捶击和撕裂对流血目的地伤害提高2/4/8/10%,并使你地凶猛撕咬对流血目的造成致命壹击地几率提高10/20/30/40/50%。


Reinforced Hide - removed.
增强隐藏- 此技术移除。


Challenging Roar - Cooldown changed to 3 min (down from 10).
挑战咆哮-CD从原来地10分钟降低为3分钟。


Maul - Description changed to "A strong attack that increases melee damage by x and causes a high amount of threat."
抓破-此技术描述改为“可以增加近战攻击伤害X点并发生更高胁迫地强力攻击”


Predatory Strikes - Increases your melee attack power in Cat, Bear, Dire Bear and Moonkin Forms by 50%/100%/150% of your level and 7%/14%/20% of any attack power on your equipped weapon.
猛兽攻击-增加你在猫,熊,巨熊和枭兽状况下地近战攻击强度50/100/150,并使你装备地任何武器地攻击强度提高7/14/20。


Ferocious Bite, Rip - Damage values changed.
凶猛撕咬,撕裂-伤害值有所变动。


Primal Precision - Changed from 30/60% energy return on failed finisher to 40/80%.
原始精准- 能量回答从40/80%降低为30/60%


Berserk - Changed.
狂怒- 修改


Old: Removes all Stun, Fear, Snare and Movement Impairing Effects and increases your energy regeneration rate by 100% while in Cat form, and increases your total health by 20% while in Bear form. After the effect ends, the health is lost. Effect lasts 20 seconds.
旧:移除一切定身、恐惧、陷阱和移动限制效果,使你在猫型状况下地能量重生率提高100%,并增加你在熊状况下地性命总值地20%。在效果消失后,增加地性命值消失,延续20秒。


New: Reduces the energy cost of your Cat form abilities by 50% while in Cat form, and increases your total health by 30% and causes your Mangle (Bear) and Maul abilities hit up to 3 maximum targets while in Bear form or Dire Bear form. Berserk instantly clears all effects which cause loss of control of your character, and makes you immune to them for the duration. Lasts 20 sec.
新:降低你在猫状况下地能量消耗50%,增加性命总值地30%,撕裂(熊)和撕裂能力可以攻击到最多3个目的,当你在熊或巨熊状况下。狂怒可以立即扫除一切使你失控地效果,在此期间免疫壹切失控技术,延续20秒。


Lock Jaw (new) - Finishing move that stuns the target and deals damage. Lasts longer per combo point: x points: x+1 seconds (level 75)
破伤风(新)击晕目的并造成伤害。等第75

Restoration 恢复


Gift of the Earthmother (new) - Reduces the global cooldown of your Rejuvenation and Lifebloom spells by .1/.2/.3/.4/.5 sec, and causes your Healing Touch and Nourish spells to refund 1/2/3/4/5% of their base cost for each healing over time effect on the target.
大地母亲之礼(新)- 降低你地回春术和性命绽放地CD0.1/0.2/0.3/0.4/0.5秒,并使你每个医疗目的地HOT效果返还医疗之触和哺育技术1/2/3/4/5地法力值。


Master Shapeshifter (new) - Grants an effect which lasts while the Druid is within the respective shapeshift form. (Bear Form: +2%/4% Physical Damage) (Cat Form: +2%/4% Critical Strike Chance) (Moonkin Form: +2%/4% Spell Damage) (Tree Form: +2%/4% Healing)
转换精通(新)-在德变形期间地补给和效果影响。(熊+2/4%地物理伤害)(猫+2/4%地致命几率)(枭兽+2/4%地法术伤害)(树+2/4%地医疗)


Spark of Nature - removed.
自然星火-移除


Nature's Swiftness - Added "with a casting time under 10 sec" to description.
自然迅捷- 增加了10秒以下法术地描述。


Improved Tranquility - Threat modifier changed to 30/60% (down from 50/100%).
强化宁静-胁迫值从50/100%降到30/60%


Empowered Touch - Changed to 20/40% (up from 10/20%).
强力医疗之触- 额外地医疗效果从10/20%增加到20/40%


Living Seed - Proc chance changed to 33/66/100% (up from 20-100%) and effect changed to 30% (up from 15%).
性命之种-几率从原来地20-100%增加为33/66/100%,效果提高30%


Replenish - Proc chance changed to 5/10/15% (up from 4/7/10%).
补充- 由原来地4/7/10%增加到5/10/15%。


Nourish - Additional heal changed to "an additional 12% for each Rejuvenation, Regrowth or Lifebloom effect cast by you active on the target" (old: +387-450 if Rejuvenation was on the target).
哺育,滋养- 回春、愈合或性命绽放额外地医疗效果12%(原来是+387-450地性命)

Priest 牧师

Discipline 惩戒
Improved Divine Spirit - Changed to 3/6% (down from 5/10%).
强化神圣之灵-原来地5/10%改为3/6%


Holy 神圣
Circle of Healing - Cooldown changed to 6 sec (down from 8).
医疗之环- CD从原来地8秒改为6秒

Shadow 暗影


Shadowfiend - Duration increased to 18 sec from 15 sec,
影魔-间从15秒增加到18秒


Pain and Suffering (new) - Your Mind Flay has a 33/66/100% chance to refresh the duration of your Shadow Word: Pain on the target, and reduces the damage you take from your own Shadow Word: Death by 20/40/60%.
痛苦折磨(新)使你地精神鞭笞有33/66/100%地几率刷新目的身上地暗言术:痛,并降低你从自己地暗言术受到地伤害20/40/60%。


Twisted Faith (new) - Increases your Shadow damage by 6/12/18/24/30% of your total Spirit, and your damage done by your Mind Flay and Mind Blast is increased by 1/2/3/4/5% for each of your Shadow damage over time effects on the target.
命运无常(新)-使你地暗影伤害增加为你精神总值地6/12/18/24/30%,精神鞭笞和心灵震爆地伤害增加1/2/3/4/5%。

Improved Shadowform - Changed from 25/50% chance to 50/100% chance to avoid spell pushback in Shadowform.
强化暗影形态- 效果从25/50改为50/100%。


Dark Spirit - removed.
黑暗精神-移除


Growing Pains - removed. 移除。

Warrior 战士

Arms 武器


Anger Management - "while in combat" removed from description.
以怒攻怒- 在战争中地描述被移除。


Mocking Blow - cooldown changed to 1 minute, now usable in defensive stance.
惩戒痛击- CD改为1分钟,现在可在防御姿态应用。


Sudden Death (new) - Your melee critical hits have a 10%/20/30% chance of allowing the use of Execute regardless of the target's health state.
暴死- 你地近战暴击有10/20/30%地几率让你应用斩杀技术,无视目的地最低血量限制。


Sweeping Strikes - now only affects the next 5 strikes. 横扫增加到5次。

Protection 防御


Defensive Stance - now increases threat by 45% (up from 30%).
防御姿态- 增加胁迫从30%改为45%


Improved Disarm - Bonus damage against disarmed targets 4/7/10% (down from 5-15%)
强化缴械- 对被缴械地目的造成地额外伤害从5-155减低到4/7/10%。


Improved Shield Block - Reduces the cooldown of your Shield Block ability by 5/10 sec.
强化盾牌格挡- 降低CD5/10秒


Incite (new) - Increases the critical strike chance of your Heroic Strike, Thunder Clap and Cleave abilities by 5%/10%/15%.
•激励-增加勇敢打击,雷霆壹击,顺劈地致命几率5%/10%/15% 取代当前挑衅(15%仇恨) 地位子,挑衅移到防御第2层


Vigilance (new) - Focus your protective gaze on a friendly target, increasing their chance to dodge by 5%. In addition, any time they are hit by an attack your Taunt cooldown is refreshed. Lasts until cancelled. This effect can only be on one target at a time.
警惕-注视队友,增加其躲闪几率5%,当目的受到攻击,你地嘲讽CD刷新.延续??秒,此效果只对壹个目的有效 取代盾牌猛击地位子

Warlock 术士

Affliction 痛苦


Death's Embrace - Now affects Shadowburn instead of Haunt.
死亡拥抱- 不在提高HAUNT地暴率而是提高暗影灼烧地暴率。


Soul Depletion - Energy and Runic Power drain rate changed to 8 (down from 10).
灵魂损耗- 由10改为8


Cripple (new) - Cripples the target, reducing movement speed by 75%, pacifying and silencing the target. Cripple causes the target to be immune to physical attacks, but still vulnerable to spells. Lasts 20 sec. Only 1 target can be crippled at a time. (1.5 sec cast, no cooldown)
残废术- 致残目的使其移动速度降低75%,安抚和沉默目的。残废使目的免疫物理攻击,但是受到法术伤害。延续20秒。只能作用于1个目的(1.5秒施法时间,无CD)


Atrocity - Replaced with Cripple. (possibly trainable?) 由残废术替换。

Demonology 恶魔


Metamorphosis - Immolation - Self damage removed.
变形-牺牲-自己地伤害移除。


Spell Lock - "silencing the enemy" added to description.
法术锁定 沉默目的加到了描述中。

Destruction 毁灭


Shadow Vulnerability - now only affects non-periodic spells. 现在只作用于非周期性伤害法术。


Chaos Bolt (Rank 1) (new) - Sends a bolt of Chaotic Fire at the enemy, dealing 990-1256 Fire damage. Chaos Bolt cannot be resisted, and pierces through absorption and immunity mechanics. (51 point, 715 mana, 1.45 sec cast, 8 sec cooldown)
杂乱箭- 向目的发射壹个杂乱火球,造成990-1256点火焰伤害。 杂乱箭不能被抵抗,并穿透一切吸取和免疫机制。 51点天资,715魔法,1.45秒施法时间,8秒CD。


Devastate - Replaced with Chaos Bolt. Exhaustion removed from description. (possibly trainable?) 由杂乱箭替换。

Mage 法师


Invisibility - Fade out time changed to 3 sec (down from 5).
隐身术- 时间从原来地5秒改为3秒


Evocation - Mana restored increased to 75% (up from 60) and duration increased to 10 seconds (up from 8 seconds).
唤醒-法力回答从原来地60%增加到75%,延续时间从原来地8秒增加到10秒

Hunter 猎人


Charge - Description changed to read "animal" instead of "boar".
描述把野猪改为动物


Gore - Gores the enemy, causing x damage. This attack has a 50% chance to inflict double damage, or triple damage if used just after a Charge.
以牙刺破-刺破敌人造成X点伤害。此攻击有50%地几率造成双倍伤害,或者对刚施放了CHARGE地目的造成3倍伤害。


Rogue 盗贼


Cheap Shot - "Awards 2 combo points" removed from description.
暗算- 奖赏2个连击点地描述移除

其余内容参见:WLK:各职业原有技术和天资变动

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巫妖王之怒最新信息汇总

Category: - , 2008/06/05 , 23:56 , 0 Comments , 99 Read
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